| 
      
        | Session: | Scientific Visualization in 
        Upper-Division Courses |  
        | Meeting: | 123rd AAPT National Meeting: 
        Rochester, NY |  
        | Location: | Highland B, Convention Ctr. |  
        | Date: | 7/24/01 |  
        | Time: | 11:00 a.m. |  
        | Author: | Wally Axmann, Kansas State 
        Univ. 785-532-7167,
        
        wjaxmann@excite.com
 |  
        | Co-Author(s): | Dean A. Zollman |  
        | Abstract: | In 1936, Max Born made, what 
        was perhaps, the first attempt to create a quantum visualization for a 
        general audience by putting a flipbook animation in The Restless 
        Universe. Gigaflop desktop computers, for under $2000, have brought 
        us a long way in interactive visualization for quantum mechanics since 
        1936. In Advanced Visual Quantum Mechanics (AVQM), interactive computer 
        visualizations are married with physics education research and an 
        active-learning environment. The aim is to increase upper-level physics 
        students' conceptual learning and intuition in this abstract field, 
        while still honing their fundamental analytic problem-solving skills. 
        This outgrowth of the Visual Quantum Mechanics (VQM) instructional 
        materials for secondary students began when we heard upper-level 
        undergraduates and even graduate students saying things like, "I wish I 
        had seen this stuff [VQM] when I was taking quantum." An overview of the 
        AVQM materials will be given along with results from the initial field 
        test and information about availability for future field tests. |  
        | Footnotes: | *Supported by NSF grants 
        #ESI-945782 and #DUE-965288. |  |